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Arcade & Custom Game Selection
We discussed the new Arcade and Custom Game creation tools that would be available at BlizzCon 2011 and while things have changed since then, we are looking forward to getting it out to players for testing. Overall, the biggest complaint we’ve heard is about the popularity system and how games are listed. The challenge we face with the interface is how much to orient the space towards the player, versus how much we focus the interface on the needs of the mod maker. Mod makers want a very egalitarian society where no single map has any type of “advantage” in the interface. On the other hand, most players just want to see the best maps and they don’t want to have to sort through hundreds of maps to find the ones that are good. We think what we have now doesn’t do enough to surface new maps that are good. While we tried to make things better with “Fun or Not,” the system alone isn’t doing enough for many of our mod developers so we wanted to try something different.
To help players find games more easily in patch 1.5, we intend to include an “open games list.” To be clear, this will not be every open game that is on the service. Instead, the open games list will deliver to you a selection of games from the many hundreds or thousands that are currently open. We are currently working on different ways to determine how the list you’ll see is generated.
We’ll also be releasing the art tools that we use internally to create art for StarCraft II, thus enabling mod developers the ability to more easily create their own art and add it to their creations. In addition, we’re beginning to reach out directly to mod and game developers that have created fun, quality maps on Battle.net to get direct feedback, help them tackle obstacles, and provide them with early access to the 1.5 feature set so that they can begin to prepare for Arcade prior to its release. We’ll be revealing more details about the Arcade and the changes we’ve made to the concepts in the near future.
Einen minimalen Filter gibt's afaik schon.

This post has been edited 1 times, last edit by "chillcut" (Mar 13th 2012, 10:38am)
Hoffentlich kann SC2 dadurch im koreanischen E-Sport etwas mehr an Zuschauern gewinnen, aktuell besteht ja die Gefahr das LoL der nächste "Volkssport" der Koreaner wird.
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Blizzard don’t care about the game or it’s company supporting ESports in general, from what is seen by the public. Go compare Blizzard to Riot and try and tell me Blizzard care while keeping a straight face. In fact, they are directly hindering the growth of SC2 as an ESport by not putting more into it. Last IEM event saw LoL with 5 times as many viewers as SC2 even though I see SC2 as an infinitely superior game.
Riot: We've modified the client for you all, we've put millions in prizes for you all to win everywhere, we put links to streams in our main LoL client, and we pay players to stream to help educate people.
Blizzard: Yeah, if your prize pool is over 5k, you need to give us some ad revenue. You need to buy a license. Custom Games? Good luck finding them. Promote tournament streams? Nah, just look at a picture of Jim Raynor instead. Oh and by the way we’re not going to support LAN.

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