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Quoted
Bayonetta is a stylish and cinematic action game, directed by Hideki Kamiya.
A witch with powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless angelic enemies, many reaching epic proportions, in a game of 100% pure, unadulterated all-out action. Outlandish finishing moves are performed with balletic grace as Bayonetta flows from one fight to another. With magnificent over-the-top action taking place in stages that are a veritable theme park of exciting attractions, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat.


This post has been edited 1 times, last edit by "Profi2002" (Jul 16th 2008, 3:29pm)
This post has been edited 1 times, last edit by "Uroko Sakanabito" (Aug 2nd 2008, 6:21pm)
Quoted
Original von Profi2002
Quoted
Original von Uroko Sakanabito
Sie drück dem Engel ihre in Latex eingepackten Geschlechtsteile in den Nacken und er greift sich an den Pimmel und pinkelt... gekauft
![]()
Kein Latex, lies den Text![]()
This post has been edited 1 times, last edit by "Uroko Sakanabito" (Aug 2nd 2008, 6:23pm)
Quoted
In the first paragraph he describes a cinematic. It's bayonetta in a structure in the sky(Or something similar) falling at rapid speed next to her is a mysterious ally and hundreds of angels. The duo fights the angels with a lot of great moves and the sequence ends there
Note: for the first paragraph I didn't really translate I only summarized it. Thestructure made it kind of hard to translate it without loosing to much of it's sense and I'm kind of tired......
To say that we were anticipating this presentation would be a huge understatement, Hideo Kamiya's(one of the best game designer of his generation) new game. From day one we knew we would see something special but we could never imagine something like this. Bayonetta is absolutely mindblowing, and I affirm this with all objectivity. Kamiya recently criticized ninja gaiden or any other action game and said that the genre hasn't changed much since DMC, if he said that it's because he can afford it.
Visually bayonetta is one of the most beautiful game ever. This amazing art style reminds us of DMC because of both the enemies and the locations. There are some elements we can't ignore, a great fluidity even it's still months away from being released, fantastic animations and moves that surpasses both DMc and ninja gaiden in speed. Looking at bayonetta is a visual spectacle that proves that 3 years after the release of the 360 we are arriving at the next step.
Bayonetta is a bloody game which probably won't help to give video gaming a better image, but this production has such a level of excellence that it's completely different from the run to the mill fps violence. Bayonetta guns on both her hands and her feet. She has also many other weapons like two katanas(one on each hand) shotguns on her feet and many other weapons. *He then explains the magic but there isn't anything new at all*
After the scene, that doesn't only show the impressive visual but the fluid gameplay-cutscene transitions too, some questions were asked to Yusuke Hashimoto. He was asked about coop to which he replied no comment instead of denying it. The scenario was presented as surprising with the opposition between evil 'angels and good the witch and this inversion should be way more than just some original concept.
Whatever happens, Bayonetta will be one of 2009 major titles. Kamiya platinum was already a great equation but when we had the chance to see this game we realized that it evolves a lot. It's great, especially considering what ex clover employees had to go through. That sega let them do the game the way they want is something that's very important both for the industry and 360 and ps3 owners who won't believe what they saw. We are still in shock.




This post has been edited 2 times, last edit by "ElStupido" (Oct 1st 2008, 12:59pm)
Quoted
Original von RetrozockerWas soll dieser dämliche Haarhügel?

Quoted
Original von Retrozocker
Die Haare sind zum. Was soll dieser dämliche Haarhügel? Damit versaut man die komplette Symbiose der Figur... Das wäre in etwa so, wie wenn man Megaman ein paar Lockenwickler angehängt hätte. Es schaut so lächerlich aus!
This post has been edited 1 times, last edit by "Profi2002" (Oct 1st 2008, 5:06pm)
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