Space Hulk kehrt 2013 auf PC, Mac und iOS zurück + PS3, PS4, PSVita

    Diese Seite verwendet Cookies. Durch die Nutzung unserer Seite erklären Sie sich damit einverstanden, dass wir Cookies setzen. Weitere Informationen

    • Space Hulk kehrt 2013 auf PC, Mac und iOS zurück + PS3, PS4, PSVita

      Copenhagen, Denmark – December 11th, 2012 – Independent studio Full Control today announced that in association with Games Workshop it will be bringing the legendary Space Hulk IP to popular digital gaming platforms in 2013. Based on the best-selling board game and set in the Warhammer 40,000 universe, Space Hulk is a 3D digital turn based strategy game that recreates the classic claustrophobic board game experience for single player and multiplayer cross-platform play between PC, Mac and on iOS.

      Space Hulk is set in the isolated corridors and tomb-like chambers of an ancient vessel lost in the graveyard of space. Players lead a small army of fearless Space Marine Terminators to battle in a ferocious fight for survival against hordes of predatory alien Genestealers. Based on the "Sin of Damnation" campaign from the 3rd edition board game, Space Hulk includes a robust 12 mission single-player and co-operative campaign. Recreating the tense battles of the board game, multiplayer mode will allow players to go head-to-head as one player controls the Space Marines and their opponent the Genestealers, in the ultimate fight for domination. Cross platform functionality in multiplayer mode allows players to compete against friends whether they play on PC, Mac or mobile. The Space Hulk level editor will enable players to design their own levels, share them with others online and in a central hub explore creations of the community.

      “Since playing the board game decades ago I have always wanted to recreate this slice of Warhammer 40,000 as a computer game. Now we can finally bring the board game to life in glorious 3D full of scary Genestealers and mighty Terminators fighting for human kind,” said Thomas Hentschel Lund, CEO of Full Control. “As huge fans of the Space Hulk board game and the Warhammer 40,000 universe in general, we are delighted that Games Workshop has given us the opportunity to work with this iconic license and bring our version of Space Hulk into the hands of all fans out there”.

      ‘Space Hulk is one of our timeless games that has both classic gameplay and extraordinary imagery in the form of the Warhammer 40,000 universe,’ said Jon Gillard, the Head of Licensing for Games Workshop. ‘Over its 23 year history, three physical editions and three video games it has consistently reset the bar for quality and edge-of-the-seat gaming and we have no doubt that will continue to be the case with this version from Full Control. Their passion for the game and their development skill, combined with the power of the Warhammer 40,000 setting is going to create something very special indeed. There are a lot of people here at Games Workshop who are desperate to get this on their iPads!’

      Space Hulk is powered by Full Control’s battle proven formula for 3D tactical turn based games utilised in the successful “Tactical Soldier - Undead Rising” and the recently released “Frontline Tactics” video games.

      For more information on Space Hulk and to sign up for the newsletter please visit spacehulk-game.com



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • Yamazaki schrieb:

      und ich hab mich schon auf nen neuen Shooter gefreut :(

      Shooter gibt es momentan zuhauf und ich mein nicht nur die hundert COD Clones. Und wenns von der Thematik wie Space Hulk sein soll, dann ist Dead Space mein Tip.

      Azazel schrieb:

      Da warte ich seit Space Crusade für C64 drauf!

      Ich seit dem Amiga Release von Space Hulk :love:
      Ich habe das auch Brettspiel, sogar angemalt :P Auf dem PC spiele ich Alien assault, von dem nun bald der zweite Teil rauskommt. Hoffe nicht so bockschwer wie der erste Teil.
      Für mich ist die Space Hulk Thematik die atmosphärste im Warhammer 40K Universum. Von dem her ist der Titel schon gekauft
      NEO GEO
      The Future Is Now
      SNK
    • Space Hulk - erstes Q&A Video online

      Full Control veröffentlichte heute das erste einer Serie von Entwickler Q&A Videos zum kommenden PC., Mac, IOS Titel Space Hulk.
      Im ersten Teil geht es um Regeln, Multiplayer Options und wie bestimmte Kapitel im Spiel sich aus dem Rest heraus ziehen. Viel Spaß beim ansehen :)




      M.C.



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • Space Hulk Alpha spielbar auf der Rezzed PC and Indie Games Show in Birmingham

      Copenhagen, Denmark – June 18th, 2013 – Full Control takes "Space Hulk" on the road this weekend to show off the alpha of the game at the Rezzed PC and Indie Games Show that takes place at the NEC in Birmingham, United Kingdom from June 22nd - 23rd. Rezzed represents the first consumer showing for Space Hulk and wannabe marines For the first time consumers and media can check out the first hands-on demo in what is shaping up to be one of the most anticipated turn based strategy releases of 2013.

      “Rezzed showcases the best from the world’s of PC and indie gaming, and we’re excited to present the Space Hulk alpha build to consumers for the first time”, said Thomas Hentschel Lund, CEO of Full Control. “The team have been crunching away, over the last few months and with the game coming along nicely, and we are confident of our Fall launch date”.

      Rezzed offers consumers hands-on time with brand new PC blockbusters and totally new game experiences in The Leftfield Collection, all curated by a pixellated panel of experts from Eurogamer.net and Rock, Paper, Shotgun. Featuring a full line-up of famous developer sessions, where top game developers show off never-before-seen content from their latest creations, there's also the opportunity to get involved in classic game tournaments, board games and loads more. For more information visit the official site at rezzed.com.



      M.C.



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • Space Hulk Erweiterung in den Startlöchern

      Copenhagen, Denmark – February 10, 2015 -- Independent developer Full Control today announced that the second expansion for Space Hulk: Ascension will launch in February for Windows PC, Mac and Linux on Steam. The Salamanders Expansion unlocks the Salamander Chapter and brings 20 new unique story missions and 20 flash missions for players to conquer in Space Hulk: Ascension.

      Based on the best-selling board game set within the Warhammer 40,000 universe, Space Hulk: Ascension, is a 3D digital turn based strategy game, that features reworked mechanics and a host of new features, including RPG progression mechanics, new Genestealer variations, new rules, and mission structures.

      “This is our most exciting chapter release to date, with a bucketload of new content for Space Hulk: Ascension players,” said Thomas Hentschel Lund, CEO of Full Control. “The 3D models of the Salamanders are fantastic with lots of new details, and their scorched skin and bright red eyes make them stand out as a force to be reckoned with in the iconic Space Hulk universe.”

      Featuring over 30 hours content, Space Hulk: Ascension - Salamanders is turn-based strategy at its finest. The Salamanders board the Space Hulk - Virtue of Hatred - to find priceless pages from the Tome of Fire... or wreak revenge on any who have dared despoil them. Featuring new gameplay hooks to the story missions, in the Salamanders Expansion players will face environmental challenges as well as an onslaught of hordes of predatory, alien Genestealers.

      The Salamanders bring new abilities to the table, as players can now have two Heavy Class Terminators in a squad, each with the option of having a Heavy Flamer to boot. The Salamanders also have an extra Flamer pattern too, and can walk unharmed through flames. The new Salamander Librarian also has some ferocious new pyromantic psychic powers.


      M.C.



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • hab das Spiel schon am PC gespielt. Wirklich ein großartiges Taktikgame. Vor allem am PC gabs noch ne Menge Zusatzcontent. Keine Ahnung wie viel davon in den Konsolenumsetzungen stecken.
      Will mir auch die Vita Fassung holen wenn's rauskommt.
      Real Games need only one button!