[PC/PS4/XBO] Song of Horror

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    • [PC/PS4/XBO] Song of Horror

      Nachdem das Spiel Song of Horror auf PC bereits gut gestartet ist, kommen nun am 29.10.2020 auch noch Ableger für Xbox One und PlayStation 4.

      Having kickstarted its movement to both refresh and honour the survival-horror genre last Halloween with the very first episode of Song of Horror on PC, Raiser Games and Protocol Games are utterly spooked to announce that the game will come to both PlayStation 4 and Xbox One as one single release on October 29th, 2020.

      The release will comprise of all five episodes in one package, allowing console players to take on a thrilling paranormal story where the threat of The Presence, a dark entity that reacts to your way of playing, looms large throughout in one seamless flow, celebrating the first anniversary of the game's debut - a title that’s been in development for more than six years in total.

      Song of Horror sees players set out to investigate the mystery of the disappearance of famed but now elusive writer Sebastian P. Husher - a man who, along with his entire family, has vanished without a trace. Taking on any one of 13 different characters, Song of Horror is a Lovecraftian, third-person adventure that pays homage to the classic masterpieces of the survival-horror genre.

      "We have been blown away by the reception Song of Horror has had on PC, and now’s the time to broaden the game’s base and reach out to console players,” says studio co-founder Carlos Grupeli. “The survival-horror genre has such a history on both PlayStation and Xbox that it feels only right to bring our little ode to all that has gone before to an audience that truly appreciates real scares.”

      At its heart, Song of Horror is a non-combat adventure where the focus instead is on running and hiding, staying silent in the midst of all the terror to avoid triggering unnerving manifestations, capable of bringing the game’s line-up to the brink of insanity. With the game’s ever-present foe The Presence keeping players on their toes from start to finish, Song of Horror’s mission to keep you severely spooked is one it never lets up on.

      Song of Horror features: -

      • A truly dynamic terror experience: its antagonist, the supernatural entity known only as The Presence, is controlled by an advanced AI (Artificial Intelligence) that reacts to your actions and decisions.
      • Experience unbearable fear as this otherworldly being responds to your way of playing and hunts you down in unexpected ways, offering a unique experience to every player and gameplay where tension builds up naturally instead of coming from scripted sequences.
      • Live this story through the eyes of a varied set of characters related to the story in their own way. Every character is different, and brings their unique point of view to the investigation, allowing them to approach clues and items differently.
      • Their actions and decisions will shape the world: some of them will know more or less of certain aspects of the story; some will be more effective against supernatural manifestations, but all of them can die if the Presence gets to them – and death can be permanent. If they die, you will have to pick the story up with another one, and continue the investigation so their deaths are not in vain.
      • A mysterious antique shop, a forgotten abbey, an abandoned mental hospital... Each location in Song of Horror is inspired by the classics of the genre. Explore and investigate these haunted places to gather clues and items that will help you solve challenging puzzles while enduring the agonizing tension of the game's atmosphere.



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • Freue mich auf den Titel für die Konsolen - hat bisher einen super Eindruck auf dem PC hinterlassen.
      Steam: bjoern_typ
      PSN: Ruckeltyp80 ("Der Lootluemmel")
      XBL: reinersaftig
      Switch: Ruckeltyp (SW-6592-7819-8194)

      Most Wanted:
      Hollow Knight: Silksong, Max Payne 1&2 Remake, Grand Theft Auto VI, Metal Gear Solid Delta: Snake Eater, Judas, Death Stranding 2, Replaced, Sword of the Sea, The Plucky Squire, Earthblade
    • möööp Konsolen (also PS4 und Xbox One) Release hat sich auf Q1 2021 verschoben!

      Multiple factors led to the difficult decision to move the launch date back, with both parties keen to ensure the console versions deliver the best possible experience for gamers. As a result, more development time is required to ensure [i]Song of Horrorfans are treated to the game they deserve. You can read more details about the decision over on Raiser Games' Twitter feed.[/i]



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • Having kick-started its movement to both refresh and honour the survival-horror genre with Song of Horror on PC, Raiser Games and Protocol Games are utterly spooked to announce that the game will come to both PlayStation and Xbox consoles as one single release on 28th May 2021.

      The release will allow console players to follow the same path their PC brethren enjoyed, taking on a thrilling paranormal story where the threat of The Presence, a dark entity that reacts to your way of playing, looms large throughout.



      Song of Horror sees players set out to investigate the mysterious disappearance of famed but now elusive writer Sebastian P. Husher - a man who, along with his entire family, has vanished without a trace. Taking on any one of 13 different characters, Song of Horror is a Lovecraftian, third person adventure that pays homage to classic masterpieces of the survival-horror genre.

      "We,ve always been incredibly humbled by the reception Song of Horror received from PC players, and now’s the time to drag console players into the brooding mystery the game has to offer,” says studio co-founder Carlos Grupeli. “The survival-horror genre has such a long & rich history on both PlayStation and Xbox that it feels like absolutely the right home for our little ode to all that has gone before to an audience that truly appreciates real scares.”


      At its heart, Song of Horror is a non-combat adventure where the focus is instead on running and hiding, staying silent in the midst of all the terror to avoid triggering unnerving manifestations, capable of bringing the game’s protagonists to the brink of insanity. With the ever-present threat of The Presence keeping players on their toes from start to finish - powered by an AI that adapts to your gameplay -, Song of Horror’s mission to keep you severely spooked is one it never lets up on.

      Song of Horror features: -

      • A truly dynamic terror experience: its antagonist, the supernatural entity known only as The Presence, is controlled by an advanced AI (Artificial Intelligence) that reacts to your actions and decisions.
      • Experience unbearable fear as this otherworldly being responds to your way of playing and hunts you down in unexpected ways, offering a unique experience to every player and gameplay where tension builds up naturally instead of coming from scripted sequences.
      • Live this story through the eyes of a varied set of characters related to the story in their own way. Every character is different, and brings their unique point of view to the investigation, allowing them to approach clues and items differently.
      • Their actions and decisions will shape the world: some of them will know more or less of certain aspects of the story; some will be more effective against supernatural manifestations, but all of them can die if the Presence gets to them – and death can be permanent. If they die, you will have to pick the story up with another one, and continue the investigation so their deaths are not in vain.
      • A mysterious antique shop, a forgotten abbey, an abandoned mental hospital... Each location in Song of Horror is inspired by the classics of the genre. Explore and investigate these haunted places to gather clues and items that will help you solve challenging puzzles while enduring the agonizing tension of the game's atmosphere.



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • Sehr schön, darauf freue ich mich und ich bin froh, dass es doch noch für die Konsolen kommt.
      Steam: bjoern_typ
      PSN: Ruckeltyp80 ("Der Lootluemmel")
      XBL: reinersaftig
      Switch: Ruckeltyp (SW-6592-7819-8194)

      Most Wanted:
      Hollow Knight: Silksong, Max Payne 1&2 Remake, Grand Theft Auto VI, Metal Gear Solid Delta: Snake Eater, Judas, Death Stranding 2, Replaced, Sword of the Sea, The Plucky Squire, Earthblade
    • Und hier wäre dann endlich auch der Song of Horror Launch Trailer für die Konsolenversionen:



      Raiser Games and Protocol Games are suitably spooked to announce that survival-horror cult Song of Horror launches on PlayStation today, with the Xbox version currently in certification and due to launch very shortly.

      Having previously made its name on PC, this new console release combines all five chapters from the Steam version into one single ‘complete edition’, delivering a thrilling paranormal story where the threat of The Presence - a dark entity that reacts to your way of playing - looms large throughout.

      Song of Horror tasks players with investigating the mysterious disappearance of famed but now elusive writer Sebastian P. Husher - a man who, along with his entire family, has vanished without a trace. Playing the role of any one of 13 different characters, Song of Horror is a Lovecraftian, third person adventure that pays homage to classic masterpieces of the survival-horror genre.

      "Every survival-horror fan knows that some of the biggest games in the genre’s history made their name on console, so bringing Song of Horror to PlayStation and Xbox was the logical next step after the game’s successful run on PC,” says studio co-founder Carlos Grupeli. “We can’t wait to see the reaction of console gamers once they get their hands on it .”

      Song of Horror is a non-combat adventure where the focus is instead on running and hiding, staying silent in the midst of all the terror to avoid triggering unnerving manifestations, capable of bringing the game’s protagonists to the brink of insanity. With the ever-present threat of The Presence keeping players on their toes from start to finish - powered by an AI that adapts to your gameplay -, Song of Horror’s mission to keep you severely spooked is one it never lets up on.


      Song of Horror launches today on PlayStation - with the Xbox version launching very shortly - for €39.99/$39.99/£34.99.



      Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!

      James T. Kirk
    • [PC/PS4/XBO] Song of Horror

      Song of Horror is a non-combat adventure where the focus is instead on running and hiding, staying silent in the midst of all the terror to avoid triggering unnerving manifestations, capable of bringing the game’s protagonists to the brink of insanity.


      Da kommen Erinnerungen an Haunting Ground wieder hoch ^^ hab das Spiel mögen wollen, aber irgendwann hab ich es dann einfach nur gehasst, weil's so schwer war.
      Real Games need only one button!
    • Oh, ich hatte kurzzeitig gerade Interesse an dem Titel (ist in einem Fanatical Bundle enthalten), aber non-combat ist auch nicht meins. Das hat mir leider schon Remothered madig gemacht.
      Falls mir jetzt allerdings jemand sagen kann, dass Song of Horror trotzdem super toll ist und nicht allzu schwer, würde ich doch mal einen Blick riskieren wollen.