Out of Sight
mmmh spricht mich auf den ersten Blick an

In Out of Sight, you play as Sophie, a young blind girl who experiences the world through the eyes of her teddy bear. The core mechanic sees Sophie placing her teddy in strategic locations to gain visual perspective, creating a unique blend of first and second-person gameplay.
Der beste Grund auf einen Berg zu steigen ist..... weil er da ist!
James T. Kirk