[PS3/360] Bionic Commando : Rearmed
While interviewing Capcom Producer Ben Judd for our Bionic Commando: Rearmed preview today, we learned that not all versions of this hearty downloadable remake of the NES classic are being created equal. When the game hits this spring, the PlayStation Network version (as well as the PC incarnation) will have higher-res textures than the Xbox Live Arcade version. Blame Live Arcade's 150MB limit on file sizes, Judd explained.
"That's surprising to hear," says John Schappert, Microsoft's corporate VP of Xbox Live, Software, and Services, when we asked him about Capcom's issues later in the day. "Last I checked it was Capcom that had an exception to our file size with Street Fighter II [Hyper Fighting].... We raised our limit to 150 megs, which seems pretty darn great.... I don't think it has limited our games in any way. Look at Rez HD. Look at Poker Smash. Look at Undertow. These are very, very, very good games."
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