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PlayStation 3

  • Skazz
  • 23. Juli 2005 um 05:12
  • popey24
    Dance Dance Revolution Championette
    Beiträge
    2.602
    • 10. Februar 2009 um 15:20
    • #16.961
    Zitat

    Original von [WCL]OCV
    Weil bei der xbox alles fehlt, WLAN adapter, vernünftige festplatte (wenn dann war am anfang nur die kleine 20 drin die sogar separat 100(!!) euro gekostet hat) HDMI anschluss (gabs damals noch nicht) und nicht zu vergessen ein laufwerk was nicht die CDs zerkratzt und ein vernünftiges kühlsystem^^
    ?

    Wobei es doch momentan um die alte XBox und die PS2 ging... Und die XBox hatte eine festplatte zum Start, die PS2 nicht!

    Gamertag: popey24

    "Wenn etwas "anders machen" nicht gleichzeitig heißt, etwas besser zu machen, dann sollte man lieber etwas anderes machen."

  • [WCL]OCV
    Street Fighter Champion
    Beiträge
    1.000
    • 10. Februar 2009 um 15:23
    • #16.962

    Achso, sry dachte es ging um die 360...

    Meine NexGam Turnierrankings der letzten 10 Jahre:

    Spoiler anzeigen

    -2008: 3. Platz Guitar Hero 3
    -2009: 2. Platz Guitar Hero 3
    -2010: 2. Platz Guitar Hero 4
    -2011: 2. Platz Super Street Fighter 4
    -2013: 1. Platz Super Street Fighter 2 Turbo
    -2014: 1. Platz Super Street Fighter 4 Arcade Edition
    -2014: 1. Platz Tekken Tag Tournament 2
    -2017: 1. Platz Street Fighter 5
    -2018: 1. Platz Street Fighter 3 - 3rd Strike

  • Black Sun
    Gast
    • 10. Februar 2009 um 15:29
    • #16.963

    aber selbst wenn wir jetzt mal die X360 meinen, kann man bei dem damaligen Laucnhpreis von teuer sprechen ? Selbst wenn kein HDMI usw eingebaut war ? ich denke doch eigentlich nicht. Zumal HDMI eh nicht wirklich notwendig ist. Da wäre der wii mit seiner cube Technik schon ehr ein Kandidat.
    Im übrigen finde ich das mit dem Laufwerk nicht dreist. Denn es gibt nirgendwo ein Gesetz das ein Laufwerk idiotensicher sein muß. Es war ja kein defekt oder eine Fehlkonstucktion, diese laufwerke sind halt einfach nicht dafür designt das man sie im Betrieb bewegt. Dein externes PC laufwerk schüttelst du doch auch nicht oder ? Das hätte sich imo auch später nicht verbessert, da es keine Technikfrage war, sondern eine Frage des Preises. Eben damit man die 360 beim start schon für so wenig Geld anbieten konnte, und dennoch sehr hohe Rechenleistung bieten kann. Da hat MS mit jedem cent gerechnet.

    Einmal editiert, zuletzt von Black Sun (10. Februar 2009 um 15:32)

  • [WCL]OCV
    Street Fighter Champion
    Beiträge
    1.000
    • 10. Februar 2009 um 15:31
    • #16.964

    Ja auf jeden cent geschaut hat M$ auf jeden fall, wisst ihr woran man das gut merkt? - das bei der 360 NICHTMAL ne KNOPF BATTERIE eingebaut ist, damit die uhr weiterläuft wenn man den strom abschaltet...

    Meine NexGam Turnierrankings der letzten 10 Jahre:

    Spoiler anzeigen

    -2008: 3. Platz Guitar Hero 3
    -2009: 2. Platz Guitar Hero 3
    -2010: 2. Platz Guitar Hero 4
    -2011: 2. Platz Super Street Fighter 4
    -2013: 1. Platz Super Street Fighter 2 Turbo
    -2014: 1. Platz Super Street Fighter 4 Arcade Edition
    -2014: 1. Platz Tekken Tag Tournament 2
    -2017: 1. Platz Street Fighter 5
    -2018: 1. Platz Street Fighter 3 - 3rd Strike

  • Flat Eric
    Erleuchteter
    Beiträge
    24.388
    • 10. Februar 2009 um 15:35
    • #16.965
    Zitat

    Original von Black Sun
    warum spricht man bei der XBOX eigentlich immer von unverschämt, wo die PS2 doch bei launch nahezu genausoviel gekostet hat ? :ka:

    Nene, meinte schon die Xbox. Die PS2 war allerdings ebenfalls unverschämt, genauso wie die PS3. :) Nicht falsch verstehen: Das Geld war/ist für die gegebene Leistung sicherlich ok gewesen, aber seien wir mal ehrlich: PS2, Xbox oder PS3 waren beim Start zu teuer und nur für Enthusisten interessant. Ein Grund, warum es bei allen drei recht schnell zu Preissekungen kam. Dass man den Wii erwähnen sollte, ist ok, denn das, was technisch für 249 Euro geboten wird, ist dreist. Aber die Leute zahlen es und das sind in der Regel keine Enthusisaten. Ergo: Geldbeutel getroffen, Kunde versenkt!

    Blog: RetroStage: N64 & GameCube an moderne Geräte anschließen | Twitter | Verkaufs-Thread

  • Black Sun
    Gast
    • 10. Februar 2009 um 15:35
    • #16.966
    Zitat

    das bei der 360 NICHTMAL ne KNOPF BATTERIE eingebaut ist, damit die uhr weiterläuft wenn man den strom abschaltet...

    Naja, das ist allerdings bei sehr sehr vielen hifi Produkten so ;) Die 360 ist ja kein Wecker.

    Einmal editiert, zuletzt von Black Sun (10. Februar 2009 um 15:35)

  • Consolefan
    Meister
    Beiträge
    2.126
    • 10. Februar 2009 um 15:45
    • #16.967

    Echt? Da ist keine Knopfbatterie drin?

    Harhar. Sowas geniese ich.
    Macht immer viel Spaß zuzusehen, wie sich "Stromsparer" die Haare raufen.

    Jesus died for his sins.Jesus starb für seine Sünden.

  • ChaosQu33n
    Moderator
    Beiträge
    10.736
    • 10. Februar 2009 um 15:47
    • Offizieller Beitrag
    • #16.968

    ? Wenn die Xbox 360 mit dem Internet verbunden ist, muss man ja eh nie die Zeit einstellen. Ich trenne alle meine Konsolen immer vom Strom und nachstellen muss ich da eigentlich nur bei der Dreamcast ständig...

    We don't call it spam exactly,
    it's more like "tactical addition to our post counters !"

    • Vorheriger offizieller Beitrag
    • Nächster offizieller Beitrag
  • ElStupido
    Gast
    • 10. Februar 2009 um 18:01
    • #16.969
    Zitat

    Online Rewind: Who's Still Playing Older PS3 Multiplayer Games?

    Calling All Cars

    Released: 5/07
    Online Activity: None

    David Jaffe's little arcadey car combat game was, frankly, awesome, but it suffered from a minimal number of online players and thus was mainly relegated to local bouts with friends (something that we'd venture was one of the original ideas anyway, as there's nothing quite like the intensity that comes from grabbing four friends and trash talking as the game see-sawed back and forth). More than a year and a half later, despite the servers apparently still being up, things are just as barren online, with us finding nary a single game over the past week or so to join. It would appear the super-fun local play is the only way to have said super fun these days.

    Fatal Inertia EX
    Released: 6/08
    Online Activity: None

    KOEI Canada's second attempt at crafting a new kind of anti-grav, weapons-based racer was, by most (if not all) accounts a better effort its second time out. The game was speedier, the framerate better, and, for a time, there were actual people to play online. It would appear, however, that time has passed, as just like Calling All Cars, we couldn't find a single player in the quickmatch menu, and with no lobbies or server browsers to plumb, it certainly seems like there's no real online presence for the game anymore. Shame, too, because it was kinda fun for a while.


    Gran Turismo 5 Prologue
    Released: 4/08
    Online Activity: High

    We had a hell of a time getting GT5 Prologue updated (a recurring theme with most games, as seemingly everything has been patched over the past few months). Whether because the update servers weren't up to the task of doling out what must be a pretty big update file (Sony has offered a handful of
    fairly meaty updates to things since launch early last year), we tried to grab the update (which is the only way you can actually play online)... and tried... and tried... It took six failures mid-download and plenty of watching the in-game's progress bar creep sloooowly forward, then stutter, then fall back for a bit before apparently re-downloading earlier pieces before we were able to get online.

    Once we did, though, the results were hardly surprising: GT5 is still packed with plenty of gearheads (well, except for the very first class, but who wants to" race" in a Cappuccino?), and online play was relatively smooth, even if we still don't like how the game judges ramming penalties. If you're holding off on digging into Gran Turismo until the proper fifth installment hits, it might not be a bad idea to pick this one up and get a little practice under your belt. Your online stats will thank you when the full game hits.


    Guitar Hero III: Legends of Rock
    Released: 10/07
    Online Activity: Low

    This one was going to be interesting. Yes, Guitar Hero is insanely popular, but with two other games (albeit one of them a rather quick cash-in, but the other was a full-blown sequel and then some), would the Legends of Rock player base have forsaken things for the greener pastures of a full band experience -- especially because most of those songs they downloaded while playing GHIII couldn't be applied to the World Tour experience? The short answer is yes. The longer answer is yes, but there were still a enough stragglers channeling their inner Slash to at least give us a bit of competition (and, not surprisingly, they were rather good). It took a few rounds of searching for quickmatches to find someone -- anyone -- to play with, but more than half our tries were rewarded with opponents. So yes, if you have GHIII, you can still find some people online, but most have upgraded to World Tour.


    Hot Shots Golf: Out of Bounds

    Released: 3/08
    Online Activity: Medium


    Despite coming out over nine months ago, Out of Bounds is still going strong. The problem here wasn't in finding a game, though. Despite having a slightly different setup in that you could basically register for tournaments and then hop back on at your scheduled tee time, there were at least a couple dozen people playing in the game's main lobbies in friendly matches, so even a pick-up game was possible. Tourneys seem to be going strong too. No, the issue we had was in just getting into the online lobby. The game has been patched twice, and both patches took -- we kid you not -- hours to actually install. More than four hours, to be precise.

    Once we were all up to speed, it was fine, and we only had one patch failure (which preserved all the previously downloaded files and started again from that point, seemingly unlike GT5 Prologue), but if you're planning on getting a friend into things for the first time, be prepared for a lengthy set-up sequence of both a manual install and required updates before you can actually play online together.

    MotorStorm
    Released: 3/07
    Online Activity: Dead

    Like a few other games on our list, MotorStorm has already seen a sequel since it was first introduced rather close to the PS3's launch. Since then, the number of players on the PSN has grown considerably, and while the game wasn't exactly hurting for players in the beginning, MotorStorm 2 has easily best it in online features and number of people jostling for first place against each other. Maybe that's why Sony killed the original game's servers. If you're looking to get into some off-road tangles online, you'll have to do it in Pacific Rift.

    Resistance: Fall of Man
    Released: 11/06
    Online Activity: Medium

    Insomniac's PS3 launch title enjoyed an incredible run; it's not going too far to say that, for a while, this was the PS3's Halo (or perhaps SOCOM if you're looking for a purely PlayStation comparison) in that the game was being played -- and religiously by some -- up until the moment the sequel hit with a far more attractive set of online features. Insomniac, to its credit, hasn't stopped supporting the original game now that it's released a proper sequel. In fact, late last year it released the normal paid map packs for free, allowing the same 40 player lag-free matches to continue with an influx of cheapskates and vets alike. The original Resistance is still one of the best multiplayer games on the system, so if you've been curious how it all started, you'll still find plenty of Auger fodder online.

    SEGA Rally Revo

    Released: 10/07
    Online Activity: Low


    We were a little surprised to see that, yes, Revo is still online after hearing that SEGA had killed the servers a little while back. It's alive, though not especially well if the number of people playing online is any indication. Part of the problem is that there are precious few games to jump into, and you can't join a race once it's started. We caught a few games that were already operating in this fashion and decided to host our own in the hopes that others would jump in after finishing their races, but alas it wasn't meant to be. Every time we went back to searching for other games after about five minutes of waiting in our host lobby, there was nary a soul to be found. So there are people playing, but actually getting into a game might be rather tough.

    Soulcalibur IV
    Released: 7/08
    Online Activity: Medium

    Soulcalibur IV hasn't been out for all that long compared to some of the other games on our list, and thanks to an extensive customization system, plenty of people are still online showing off their created characters -- some of which are freakishly well-put-together considering the tools that were provided. Things are still relatively lag-free and getting into a match is a snap. Winning it, however... well, that's a little tougher, as people have had a good six months to bone up on their online sparring skills. Still, the game does match you according to your online rank, so even starting players should find even matches.

    Super Puzzle Fighter II Turbo HD Remix
    Released: 8/07

    Online Activity: Low

    Surprisingly, we actually managed to find a friendly match almost instantly by just quick joining a game. Unfortunately, we may well have been the only people playing online, as the quick match system kept pairing us up with the same person... who would proceed to choose the hidden players and then rock our faces with huge combos. It was still fun, as Puzzle Fighter in general is a blast, but we did notice that whomever we were playing with may have had a bad connection, as things were pretty laggy, making lining up pieces a bit of a pain. Still, there's at least someone online as of us typing this.

    Tom Clancy's Ghost Recon Advanced Warfighter 2
    Released: 8/07
    Online Activity: Low

    We'll admit, this one surprised us a little too. We honestly didn't expect any people online, but we were able to quickmatch into a game pretty damned quickly. The problem? While we could find a game, there weren't a whole lot of other players joining, and some of the online user base... well, there are a lot of asses in GRAW2, we'll just put it that way. The actual variety in game types also left plenty to be desired; if we didn't feel like gunning someone down in a ranked deathmatch-type game, then we either had to host ourselves and hope someone would join (not likely).

    Tom Clancy's Rainbow Six Vegas

    Released: 6/07
    Online Activity: Low

    This is the original Vegas, not the sequel, and like GRAW2, the PS3 version of next-gen Rainbow Six arrived about six months after the 360 counterpart, which means most of the people who were die-hards of the series either picked it up on the 360 to begin with, or stayed there in the months and years afterward. There is a ray of hope, however: Vegas sports co-op play in addition to normal vs. matches, which tends to give a game a bit more in the way of legs. This holds true even in the first Vegas, though don't expect full games by any stretch, and things seem to be pretty concentrated on a few modes, namely Co-op Terrorist Hunt and Attack & Defend. Most of the others are all but lifeless.

    Tony Hawk's Proving Ground
    Released: 10/07
    Online Activity: Low


    The kids, it would seem, still love their Tony Hawk games, and why not? The series has had an online presence since Tony Hawk 3 helped sell PS2 modems before Sony finally got around to releasing the Network Adapter. Neversoft's implementation in Proving Ground was actually pretty seamless, too, which no doubt accounts for the few people still playing. Actually, "playing" may be too precise a word. It's mostly just folks hanging out in their skate lounges by their lonesome looking for others, but there are people online, certainly. You may want to host your own game if you're interested in more competitive endeavors, however -- especially because some of the other players' games can be a little laggy at times.

    Turok
    Released: 2/08
    Online Activity: Low

    For a modern shooter, Turok's online modes were surprisingly basic and barebones. That's not to say they weren't fun for a little while, but without any sort of progressive unlocks or new modes (not beyond having dinos in the mix, mind you), things weren't all that populated to begin with. Now? Well, there's still people playing online, actually, but not in insanely high numbers. Since co-op is supported, you may want to roll with someone else through the main storyline, because the online matches are mostly relegated to dueling with just one other person in free-for-alls. There's also the issue of keeping people in the games, but who can blame 'em when they searched for a Large-scale (12 players) FFA game and only found one other. Best bet is co-op or a large team game, which still seems to have some life left.

    Unreal Tournament III

    Released: 12/07
    Online Activity: Low

    Not a huge surprise here, but yes, there are still people playing UTIII, but not in huge numbers. Luckily, Epic was smart enough to include one of the staples of the series, bots, to help thicken up games, meaning even if it's just you and someone else, there's always a ton of targets to hit. Those targets' skill will largely depend on how things were set up prior to you joining, but there's no shortage of (bot-filled) action to find. This includes every mode we tried, which isn't something we could say for most of the games on the list. Hooray for bots, eh?

    [SIZE=20]Warhawk[/SIZE] :wave:
    Released: 8/07
    Online Activity: [SIZE=20]High[/SIZE]

    There are some that would say Warhawk is Sony's trump card. Despite having been released going on almost a year and a half ago, despite what seems like a bazillion expansions and add-ons, despite requiring a bit more teamwork than most online multiplayer games, Warhawk is an exquisitely balanced, insanely fun game that works on multiple scales simultaneously. We have no shame in calling it one of the best multiplayer experience we've ever had, and it would seem we're not alone. Warhawk is still packed with people that play at all hours of the day or night (thanks no doubt to the game being open worldwide), so finding a game, be it on the newbie servers so you can get your bearings or on the rock-solid, lag-free official servers or just creating one of your own to play with friends is absolute cake. This is probably the surest game on our list.

    Alles anzeigen


    http://uk.ps3.ign.com/articles/949/949666p1.html

  • Slain
    Erleuchteter
    Beiträge
    4.723
    • 10. Februar 2009 um 18:04
    • #16.970

    Warhawk scheint echt sehr gut zu sein. Aber ich bin ja mal gespannt, wie sich KZ2 so halten wird.
    Vielleicht werd ich dann ja auch mal zum Online-Spieler...

    "This is not The Greatest Signature in the World, no. This is just a tribute."

    [size=8]PSN: Slain_PS[/size]

  • ViviTribal
    Ex neXGam Staff
    Beiträge
    4.117
    • 10. Februar 2009 um 18:10
    • #16.971

    Denke bei KZ2 sind wir genug Leute für heiße neXGam Gefechte :) Jetzt muss nurnoch ein Headset her...

    [size=8]currently playing: GTA V (PS4), Dragon Age: Inquisition (PS4)[/size]

    XBL: JohnLemon360 | PSN: FatSausage-PSN | Steam: John-Lemon

  • Arcadion
    Trans Am Fan
    Beiträge
    16.938
    • 10. Februar 2009 um 18:11
    • #16.972

    Das ist halt das Gesetz der Konsolen-Online-Multiplayer-Games.
    Sehr kurzlebig ... Ausnahmen bestaetigen die Regel.

  • Alexis
    sixxaxis-Alexis
    Beiträge
    20.837
    • 10. Februar 2009 um 18:44
    • #16.973

    Da fehlt ja CoD und Battlefield zB..
    Warhawk hatte ich mir damals die UK Headset Edition gekauft. Wieder vertickt, nicht mein Spiel.

  • ElStupido
    Gast
    • 10. Februar 2009 um 18:48
    • #16.974
    Zitat

    Original von Alexis
    Da fehlt ja CoD und Battlefield zB..


    Ich denke da steht's nicht zur Debatte, dass die online oft gezockt werden.

    Zitat


    Warhawk hatte ich mir damals die UK Headset Edition gekauft. Wieder vertickt, nicht mein Spiel.


    Schad :(

    Einmal editiert, zuletzt von ElStupido (10. Februar 2009 um 18:49)

  • beatmaker
    Profi
    Beiträge
    749
    • 10. Februar 2009 um 22:26
    • #16.975

    Es laufen doch alle blu-rays aus dem Uk auf einer deutschen PS3 oder ?

  • ElStupido
    Gast
    • 10. Februar 2009 um 22:29
    • #16.976
    Zitat

    Original von beatmaker
    Es laufen doch alle blu-rays aus dem Uk auf einer deutschen PS3 oder ?


    Ja, EU = ein regional code
    Dt. Ton solltest du aber nicht standardmäßig erwarten.

  • beatmaker
    Profi
    Beiträge
    749
    • 10. Februar 2009 um 22:41
    • #16.977

    Ich war mir sicher das die alle laufen.Hab eine Uk blu-ray verkauft der Käufer sagt läuft nicht wegen ländercode was ja dann nicht stimmen kann.
    Ich will ihm nichts unterstellen aber ich glaub ihm einfach nicht.

  • Profi2002
    Erleuchteter
    Beiträge
    10.690
    • 10. Februar 2009 um 22:59
    • #16.978

    Sag ihm dass ein DVD Player keine BluRays liest :D

    Einmal editiert, zuletzt von Profi2002 (10. Februar 2009 um 23:00)

  • Neumi
    Schüler
    Beiträge
    136
    • 11. Februar 2009 um 00:29
    • #16.979

    Hallo habe mal ne Frage seit gestern wen ich mit der Plasy online gehen will kommt immer son DNS Fehlercode 80710102 und ich komm net ins PSN und wen ich mein Router auf Werkeinstellung mache gehts wieder obwohl ich im Router nichts verändert habe ausser das ich ein heckchen bei Änderungen der Sicherheitseinstellungen über UPnP gestatten gemacht habe. Weiss da jemand vieleicht ne lösung.

    La Bestia Negra!!!!

    FC Bayern München ein Leben lang!!!!

  • beatmaker
    Profi
    Beiträge
    749
    • 11. Februar 2009 um 18:51
    • #16.980

    So er hat eine Amerikanische PS3.
    Bekomm man da überhaupt eine dt bzw Uk Blu-ray zum laufen?


    Zitat

    Original von beatmaker
    Ich war mir sicher das die alle laufen.Hab eine Uk blu-ray verkauft der Käufer sagt läuft nicht wegen ländercode was ja dann nicht stimmen kann.
    Ich will ihm nichts unterstellen aber ich glaub ihm einfach nicht.

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