Battlefield 4: disaster report
Charting the collateral damage of EA and DICE's catastrophic launch.
http://www.eurogamer.net/articles/2014-…disaster-report
Zitat[...]Perhaps the strangest thing of all is that we've actually now become totally accustomed to paying for and playing busted, incomplete or simply non-existent games. It's become a part of the culture. Look at the alpha and beta reviews driving traffic most days on this very website. The rampant success of DayZ. The absurdly lucrative Star Citizen, a game that only exists in a trust-based limbo between backer and creator. Had Battlefield 4 shipped for a few dollars less and had the worlds Early Access tagged onto it, would all of the above have slipped into obsolescence? Obviously, that is a situation that could never have happened, nor should it have, but it's unusual how careful messaging and branding can make the unpalatable suddenly quite appealing
ist schon der knaller.




